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Cadence · Music streaming app

Rethinking the listening experience

Cadence had a loyal core of listeners but a cluttered app that buried the music. I rebuilt the experience around listening sessions — so opening the app feels like pressing play, not doing admin.

Client
Cadence
Year
2025
Role
Product designer
Platform
iOS & Android
Design workspace reviewing the Cadence music app

Overview

Cadence arrived with strong streaming numbers and a worrying trend: session length was falling while support tickets about “finding my music” kept climbing. The app had grown feature by feature over four years, and the home screen had become a noticeboard of playlists, podcasts, promotions and settings.

Over ten weeks I led research, definition and interface design for a ground-up rethink of the core listening flow — home, search and the player — working shoulder-to-shoulder with two Cadence engineers and a product manager.

The challenge

Interviews with twenty lapsed and active listeners surfaced the same frustration: the app demanded decisions before it offered music. New releases, mood-based mixes and a listener’s own library all competed for the same crowded screen, and the player itself hid queue management two taps deep.

The business constraint was just as real. Cadence monetises through premium upgrades, and any redesign had to keep discovery-led upsell moments intact without letting them interrupt the first minute of listening.

Approach

01

Listen first

Twenty interviews plus analytics mapped exactly where sessions broke down — mostly within the first ninety seconds.

02

Define the session

Reframed the product around a “listening session” model: resume instantly, discover second, manage rarely.

03

Prototype the player

A tappable prototype of the new player and queue went through two rounds of testing with twelve listeners.

04

Ship in slices

Delivered as staged releases — player first, then home — so the team could measure each change in isolation.

Close-up of a keyboard during the Cadence interface build Designer refining the Cadence player interaction

Outcome

  • Faster first playThe path from app-open to music dropped to a single decision, and testers consistently described the new home as “calm”.
  • Queue, finally visibleUp-next management moved into the player sheet, ending the most-reported frustration in support tickets.
  • Upsells that fitPremium moments now appear inside natural discovery pauses instead of blocking the listening flow.

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